![]() We used the Python language to make our game. Python, Pygame, and cx_Freeze Python and Pygame for f in *.piskel do python unpiskel.py "$f" done ![]() The files follow the pattern NAME_XX_YY.png where NAME is the truncated name of the Piskel file, XX is the frame number, and YY is the layer number.īecause the script can be invoked from a shell, it can be used on a whole list of files. The script will extract the PNG data frames and layers from a Piskel file (here input.piskel) and store them in their own files. It is invoked like this: python unpiskel.py input.piskel ![]() Since the Piskel file format is based on JSON, we wrote a small GPLv3-licensed Python script called unpiskel.py to do the conversion. There were several times during the jam when we wanted to batch convert Piskel files into PNGs. The learning curve for LMMS was surprisingly low, in part due to the nice beat/bassline editor. It comes with a library of cool samples and effects, plus a variety of flexible plugins for generating unique sounds. Two of our musicians used the versatile and modern music creation tool LMMS. A good starting point is the MilkyTracker Guide on the project's wiki. It contains links to numerous tutorials and manuals. In addition, keep the MilkyTracker documentation page handy. We recommend finding Creative Commons licensed samples at websites such as Freesound or ccMixter
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